Dinolock_small
Reputation: 976

Are video games art?

Roger Ebert said no: http://blogs.suntimes.com/ebert/2010/04/video_games_can_never_be_art.html

The nerds were not impressed and disagreed: http://kotaku.com/5520087/an-open-letter-to-roger-ebert

But not even the folks over at the Critical Gaming Project at UW could give you a black or white answer to the question if you asked them: http://depts.washington.edu/critgame/

And this was recently and very aptly discussed just a couple weeks ago here on QL: http://questionland.thestranger.com/questions/10122-do-you-think-video-games-can-be-art

What do you folks think?

Asker's Favorite

  • On_my_head_small
    Reputation: 61

    Absolutely!

    You can find the same sense of wonder in a video game that you can in movies, books, music, and more traditional forms of art. Some of these worlds are incredibly intricate and/or beautiful! Games like Portal, the Half Life series, the Final Fantasy series, Myst (an oldie but a goodie), or even something as antiquarian but timeless as Nethack are all works of art in their own right. I'd even argue that the extensive worlds of some MMORPGS like World of Warcraft (I can hear the audience uprising now) are works of art, in the sense that you can completely abandon the goal/trajectory/storyline of the game to explore an expansive realm with surprising attention to details by its developers and artists.

    In addition to the games themselves, we've got really fun stuff that people do *with* the games. One of my all time favourite exploits of a video game is this video of Team Fortress Two. Holy shit, physics! That's a work of art as much as anything I've seen in a gallery. And people are having a lot of fun with Gary's Mod. With this gadget, you can create movies in a game environment. Here are a couple of my favourites - Full Life Consequences and Day in the Life of a Turret. They're silly, but they show you what's possible. Intent is the key, here - after all, intent is what makes the best art great.Why not have video games as a medium?

    As if that's not legitimizing enough, people are artistically inspired by video games. If you haven't seen Toledano's portraits of gamer faces, you're really missing out. Patrick Runte does some awesome photographs based on scenes from video games. And I know there's a photographer out there who is creating fine art photography from within video game settings but I can't find them right now - I'll let you know if I do. I'm sure a lot of people are doing this ... 

    Going back to your original question, what we have to learn is how to adapt with technology. It only makes sense that our definition of art will change as the methods through which we express or translate the world around us changes. Video games and virtual worlds are a clear part of that language, and more of us are using it. It only makes sense that video games as a tool or medium for artistic expression follows.

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6 Other Answers

  • Mg
    Reputation: 8

    I would say that those that use technology to render images such as those used in video games are definitely artists. Whether the end effect is an art form is debate I'll leave to others.

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  • 28967_1462768449073_1229329422_1377366_5202744_n_small
    Reputation: 80

    I love a big topic. Let's do it. (Great links, protagonist: everybody should check them out.)

    My first response is twofold: One, I don't play video games regularly. I guess that will lose me a lot of credibility in this conversation, but so be it. Thought I should disclose. It's not as if I've never played them, but am I current? Oh hell, no, I am not.

    The second part of my immediate response is that it would be ridiculous to say that video games could never be art.

    But then I wonder: Can a game ever be art if the purpose of the game, by definition, is to win?

    Conversely, if there were a video game you could not win or lose, would it still be a video game?

    If we're talking about innovation on that level, then I think it's possible to have the argument. If we're just talking about cool visuals on a great shooter game, then hell no, that's not art, no matter how cool it is.

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  • Picture_115_small
    Reputation: 1033

    Art, having a definition that is almost completely subjective, can be virtually anything man made as long as someone sees it and believe it to be art. I don't really see why there needs to be a debate. Some people see paintings and say they aren't art. How exactly can that be possible unless everyone agreed with them?

    Yes, games can be art. They are made up of a million little pieces of art stitched together to form an experience. They are hand crafted with care by their makers. They are based on mathematical principles. Their production is almost identical, in many ways, to a CGI movie.

    Yes, some of them are also games, but isn't it possible to create a game that is also art? If I created a chess board out of glass and jewels and...real human hair, or something, couldn't that double as both a game and art?

    Can't games of any sort be art? If so, why not a VIDEO game...a game that, in it's very definition, requires that it be viewed and heard and touched.

    Just because something has a goal does not mean it isn't art. The goal of food is to be tasted and consumed and turned into energy, would we say that a particularly beautiful confectionery is not art?

    And yes, Jen, cool visuals are art, too. These are the very same visuals used in static 3D computer imagery, so what's the deal?

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  • Gogogophers_small
    Reputation: 863

    This is partially a question of semantics. What do you define as art versus entertainment? Art is only subjective to a degree.

    For instance, Creed make music, as does Nickleback, as do Radiohead and The Velvet Underground. In one sense, they're all making art, though it's a difference between Picasso and Bob Ross. One is merely copying what they see, playing to a rudimentary, obvious image of what's already there. The other, whether static or kinetic, is expressing something beyond that surface level and restructuring concepts to a degree that may elicit epiphany. One is entertainment. The other is art. Most everything you find in pop-culture has a greater or lesser degree of each. I'm sure you've seen at least one Quentin Tarintino film, which is a good example.

    So, are video games art? Well, many of them read like a Steven Segal flick, but don't be fucking ridiculous. You get a Sixth Sense here and there, and occasionally something along the lines of a Miyazaki or an Andy Warhol. It's also still a relatively new medium and, unfortunately, one that costs buckets of money per game, which can drag the medium down to lowest common denominator. That doesn't mean great stuff doesn't get released. For the most part, it just hasn't reached high art-form yet. But it's getting there.

    Some favorites:
    Katamari Damacy (C'mon. You're rolling up the fucking universe!)
    Beyond Good and Evil
    Heart of Darkness
    Okami
    Ico
    Ocarina of Time

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  • N574365469_1430_small
    Reputation: 1

    Bjorn the Unicorn of Peggle has a consdiered opinion on the matter...

    http://www.pegglefever.com/blog/view/is_games_art/

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  • N839040061_5069_small
    Reputation: 2

    Whether or not video games are art is certainly debatable...but one thing I know is that there is something about games like Tetris, Dr. Mario...all those simple patterned structural games, that links up with some of the shapes and lines I have created in my own art. That could be a chicken/egg situation, I'm not sure, but it's no accident that I'm really good at those type games!

    (I also think there is an art form to usage of "proximity mines" on Goldeneye 007 for the N64, but that's a whole other discussion)

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